- Story starts with a guy who hunts aliens.
- His signature look is his sunglasses which he never fails to wear when hunting for aliens.
- While he was hunting, he was being attacked by one of the aliens and he began to lose consciousness.
- Then he woke up.
- It turns out it was just a nightmare but it felt really real to him.
- As he walked out of his room, the camera zooms in on his sunglasses & it turns out that it was not a nightmare after all.
2. Creepy Robot
- Story starts with a girl walking in an alley.
- She suddenly feels that someone is following and watching her from afar.
- Suddenly the music starts to get creepier and suspense.
- She kept turning behind to check but there was no one.\
- Her pace quickens and so does the robot.
- Finally, she felt something grabbing her shoulder.
- She grasped and turned around slowly.
- When she turned, she saw a huge robot staring right at her.
- She thought that the robot would harm her but surprisingly, it did not.
- Instead, the robot gave her a flower.
3. Game Mode
- A girl walking in a dark alley with a gun on her hand running away from the evil robot.
- She then saw a robot down the alley and quickly hides.
- She heads to the other side to avoid the robot.
- But instead of avoiding it, she ran into it.
- She fell to the floor.
- The robot shoots her (from robot's perspective)
- Then the screen will change to GAME OVER.
- Zoom out from the frame and the twist is it was just a game.
- She then saw a robot down the alley and quickly hides.
- She heads to the other side to avoid the robot.
- But instead of avoiding it, she ran into it.
- She fell to the floor.
- The robot shoots her (from robot's perspective)
- Then the screen will change to GAME OVER.
- Zoom out from the frame and the twist is it was just a game.
4. Haunting House
- A boy walked to the vending machine to buy something but he dropped his coin accidentally.
- The coin rolled and ended up at a haunted house's door.
- The place was eerie and it was very quiet.
- He picked the coin but suddenly got curious and went inside of the house.
- He then saw a mysterious smokey particle in a distance.
- He follows it and it led him to a room.
- Inside the room, there is a mysterious cyborg laying on the bed.
-He gets closer to it and suddenly the cyborg open it's eyes and the door slam close.
We picked out the ones that we are confident to pitch and to show to our mentor. We picked Game Mode and also the Haunting House. Then I gather some references for the angle and also the way they pull off their effects for the Game Mode story.
- He picked the coin but suddenly got curious and went inside of the house.
- He then saw a mysterious smokey particle in a distance.
- He follows it and it led him to a room.
- Inside the room, there is a mysterious cyborg laying on the bed.
-He gets closer to it and suddenly the cyborg open it's eyes and the door slam close.
We picked out the ones that we are confident to pitch and to show to our mentor. We picked Game Mode and also the Haunting House. Then I gather some references for the angle and also the way they pull off their effects for the Game Mode story.
this can be the starting of the video where the girl walks
an example of a dark alley that we wanted
the part where she saw the robot. But the robot will be further away than this distance.
how she hides
This is one of the part where we decided to have which is the robot's perspective before it shoots her.
We shared the stories to the mentor after we were done with our storyboards. But he said that our effects were not big enough. He then shared some ideas to us. We were really having a hard time to think of a new story as it was already 4 plus in the evening and everyone were tired.
Problems?
At first, we had a hard time trying to pitch ideas but as time goes by we got the hang of it and more ideas were thought of. But after our mentor said that our effects were not good enough, our motivation decreased and we had trouble trying to think of new stories. We tend to think of the story more than the effects. I think that is our problem. We didn't really focus more on the 3 shots with the CGI in it. But the good thing is, we got our heads together and decided to just stick to the old story which is the Game Mode but instead, improvise it with better CGI and effects.



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